Item type | Location | Call number | Copy | Status | Date due | Barcode |
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College Library
Graduate Section
College Library |
QA 76.76.C672 .Ah42154 2012 (Browse shelf) | 1 | Available | C16296 |
Includes index
Machine generated contents note: Introduction Textures Art Theory Breaking the world down visually Recreating the world visually in Photoshop Art as applied to CG applications Shaders and Materials Shader vs. Material What is a material system Nodes Node Input Node types and functions Material Examples Diffuse Specular Ambient Reflection real and faked Refraction Transparency Bump/ Displacement/ Normal mapping Specialized Materials; Skin etc. Creating Complex Materials Metals Glass Wood Compound Materials
C16296
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