Southville International School and Colleges
21. Flash 8 : graphics, animation , and interactivity

by Mohler, James L.

Type: book Book; Format: print Publisher: Australia : Thomson Delmar Learning, 2006Availability: No copies available

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22. Maya at a glance

by Maestri, George.

Type: book Book; Format: print Publisher: San Francisco : Sybex, 2005Availability: No copies available

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23. Exploring 3d modeling with maya 6

by Beckmann, Patricia; Wells, Scott.

Type: book Book; Format: print Publisher: New York : Thomson Delmar Learning, 2004Availability: No copies available

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24. Encyclopedia of animation techniques / Richard Taylor

by Taylor, Richard.

Type: book Book; Format: print Publisher: New Jersey, U.S.A : Chartwell Books, Inc, 2003Availability: No copies available

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25. WWW design flash

by Donnelly, Daniel.

Type: book Book; Format: print Publisher: U.S.A : Rockport Publishers Inc, 2002Availability: No copies available

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26. The flash usability guide : interacting with Flash MX

by MacGregor, Chris; Waters, Crystal; Doull. David; Regan, Bob; Kirkpatrick, Andrew; Pinch, Peter.

Type: book Book; Format: print Publisher: U.S.A : www.friendsofed.com, 2002Availability: No copies available

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27. How to wow with Flash

by Smith, Colin; Gyncild, Brie.

Type: book Book; Format: print Publisher: Berkeley, California : Peachpit Press, 2007Availability: No copies available

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28. Virtual world design and creation for teens

by Hardnett, Charles Ryan.

Type: book Book; Format: print Publisher: Boston, MA : Course Technology PTR, 2010Availability: No copies available

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29. Producing animation

by Winder, Catherine; Dowlatabadi, Zahra; Zarneke, Tracey Miller.

Edition: 2nd ed.Type: book Book; Format: print Publisher: Boston, MA : Focal Press, 2011Availability: No copies available

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30. Learning to program with Alice

by Dann, Wanda; Cooper, Stephen; Pausch, Randy.

Edition: 3rd ed.Type: book Book; Format: print Publisher: Boston, Ma : Pearson Prentice Hall, 2012Availability: No copies available

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31. Exploring motion graphics

by Gallagher, Rebecca; Paldy, Andrea Moore.

Type: book Book; Format: print Publisher: Australia : Thomson Delmar Learning, 2007Availability: No copies available

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32. How to make animated films : Tony White's complete masterclass on the traditional principles of animation

by White, Tony.

Type: book Book; Format: print Publisher: Amsterdam : Elsevier, c2009Availability: No copies available

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33. Character animation with direct3D

by Granberg, Carl.

Type: book Book; Format: print Publisher: Australia : Course Technology, 2009Availability: No copies available

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34. Character emotion in 2D and 3d animation

by Pardew, Les.

Type: book Book; Format: print Publisher: U.S.A : Thomson Course Technology, 2008Availability: No copies available

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35. Game character animation all in one

by Pardew, Les.

Type: book Book; Format: print Publisher: U.S.A : Thomson Course Technology, 2007Availability: No copies available

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36. Cinema 4D : the artist's project sourcebook

by Powers, Ann.

Edition: 2nd ed.Type: book Book; Format: print Publisher: Amsterdam : Focal Press, 2007Availability: No copies available

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37. Digital videos using your computer for absolute beginners of all ages

by Darkin, Christian.

Type: book Book; Format: print Publisher: London : New Hollan Publishers, 2009Availability: No copies available

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38. Basics film-making 03 : directing fiction

by Hunt, Robert Edgar.

Type: book Book; Format: print Publisher: Switzerland : AVA Publishing, 2010Availability: No copies available

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39. The art and technique of matchmoving : solutions for the VFX artist

by Hornung, Erica, 1969-.

Edition: 1st ed.Type: book Book; Format: print Publisher: Burlington, MA ; New York ; Oxford : Focal/Elsevier, 2010Availability: No copies available

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40. Learning with animation : research implications for design

by Schnotz, Wolfgang, 1946-, edited by.

Type: book Book; Format: print Publisher: Cambridge ; New York : Cambridge University Press, 2008Availability: No copies available

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