Southville International School and Colleges
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HTML5 Games : creating fun with HTML5, CSS3, and WebGL /

by Seidelin, Jacob.
Type: materialTypeLabelBookPublisher: Chichester, West Sussex, U.K : John Wiley & Sons, 2012Description: 440 p. : ill. ; 27 cm.ISBN: 9781119975083.Subject(s): Computer games -- Programming | HTML (Document markup language)Summary: "The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more."--Publisher's description
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QA 76.76.C672 .Se458 2012 (Browse shelf) 1 Available C15584
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QA 76.76.C672 .Ah285 2016 3D game textures : QA 76.76.C672 .B832 2015 Designing digital games / QA 76.76.C672 .M43 2012 Maya python for games and film : QA 76.76.C672 .Se458 2012 HTML5 Games : QA 76.76.C672 .T46 2014 Game development principles QA 76.76 .D38 2023 Teach yourself visually HTML and CSS /

Includes index

"The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more."--Publisher's description

C15584

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