000 -LEADER |
fixed length control field |
01379nam a2200217 a 4500 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20140310183625.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
120910s19uu xx 00 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781119975083 |
050 ## - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA 76.76.C672 |
Item number |
.Se458 2012 |
100 ## - MAIN ENTRY--PERSONAL NAME |
Personal name |
Seidelin, Jacob |
245 ## - TITLE STATEMENT |
Title |
HTML5 Games : |
Remainder of title |
creating fun with HTML5, CSS3, and WebGL / |
Statement of responsibility, etc |
Jacob Seidelin. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Chichester, West Sussex, U.K : |
Name of publisher, distributor, etc |
John Wiley & Sons, |
Date of publication, distribution, etc |
2012. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
440 p. : |
Other physical details |
ill. ; |
Dimensions |
27 cm. |
500 ## - GENERAL NOTE |
General note |
Includes index |
520 ## - SUMMARY, ETC. |
Summary, etc |
"The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more."--Publisher's description |
521 ## - TARGET AUDIENCE NOTE |
Target audience note |
|
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Programming |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
HTML (Document markup language) |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Koha item type |
Books |
Source of classification or shelving scheme |
|
Call number prefix |
Foreign |