Frequency of playing computer games and academic performance of SISC grade 10 students
Kim Yong Jae
- Las Piñas, Philippines : Southville International School and Colleges, 2015.
- iii, 33 p. : ill. ; 28 cm.
Includes bibliographical references.
Video games--Psychological aspects. Educational achievement--Influence of video games. Academic achievement--Psychological aspects. Students--Use of leisure time.