000 01045nam a2200253 a 4500
005 20140311163021.0
008 121005s19uu xx 00 eng d
020 _a9780240817262
050 _aQA 76.76.C672
_b.St743 2011
100 _aStevens, Richard
245 _aThe game audio tutorial :
_ba practical guide to sound and music for interactive games /
_cRichard Stevens, Dave Raybould.
260 _aAmsterdam ; Boston :
_bFocal Press/Elsevier,
_c2011.
300 _a427 p. :
_bill. some col. ;
_c26 cm.
500 _aIncludes bibliographical references (p. 413-415) and index
520 _aBasic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps
521 _aIT
541 _eC16288
650 _aVideo games
_xSound effects
650 _aComputer game music
650 _aComputer sound processing
650 _aSound
_xRecording and reproducing
_xDigital techniques
700 _aRaybould, Dave
942 _cBK
_2lcc
_kFOR
999 _c39467
_d39467