000 00565nam a2200181Ia 4500
008 190427s9999 xx 000 0 und d
100 _aSuh, Ayoung
245 _aEnhancing User Engagement through gamification/
245 _cAyoung Suh, Christian Wagner and Lili Liu.--
260 _bTaylor and Francis Group
260 _c2018
300 _apages 204-213, 2018
440 _aJournal of Computer Inforamation System
_v58(3)
650 _aCognitive evaluation theory
650 _aGame Dynamic
650 _aGamification
650 _aintrinsic motivation
999 _c361726
_d361726