000 | 00378nam a2200121Ia 4500 | ||
---|---|---|---|
008 | 170224s9999 xx 000 0 und d | ||
245 | _aCompetence-impeding electronic games and players’ aggressive feelings, thoughts, and behaviors. | ||
260 | _bJournal of Personality and Social Psychology | ||
260 | _c2014 | ||
300 | _a106:3 | ||
500 | _aMarch | ||
650 | _xPsychology. | ||
999 |
_c316424 _d316424 |