000 | 00645nam a2200205 a 4500 | ||
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005 | 20140310183509.0 | ||
008 | 101020s19uu xx 00 eng d | ||
020 | _a9781576754337 | ||
050 |
_aGV 1469.3 _b.D455 2007 |
||
100 | _aDeMaria, Rusel | ||
245 |
_aReset : _bchanging the way we look at video games. |
||
260 |
_aSan Francisco : _bBerrett-Koehler Publishers, Inc, _c2007. |
||
300 |
_a227 p. : _c24 cm. |
||
521 | _aMA | ||
541 | _eC11510 | ||
650 |
_aVideo games _xSocial aspects _xUnited States. |
||
650 |
_aVideo games _xUnited States. |
||
650 |
_aVideo games _xEconomic aspects _xUnited States. |
||
942 |
_cBK _2lcc _kFOR |
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999 |
_c24127 _d24127 |