Southville International School and Colleges
1. Perception of grade six students of Southville on the effects of playing electronic games on their academic performance

by Filart, Michael Angelo E.

Type: book Book; Format: print Publisher: Las Piñas City, Philippines : Southville International School and Colleges, 2005Availability: Copies available for reference: Luxembourg Library [PGS GV 1469.3.E44 .F478 2005] (1 ).

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2. E-gaming habits and English grades of grade 6 - perseverance students

by Tamayo, Antonio Romulo.

Type: book Book; Format: print Publisher: Las Piñas City, Philippines : Southville International School and Colleges, 2008Availability: Copies available for reference: Luxembourg Library [PGS GV 1469.3 .T153 2008] (1 ).

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3. Game development principles [electronic resource]

by Thorn, Alan. -- Books24x7, Inc

Type: book Book; Format: available online remote bibliography bibliography; Literary form: not fiction Publisher: Boston, Mass. : Cengage Learning PTR, c2014Online Access: Click here for full text. Availability: Copies available for loan: College Library [QA 76.76.C672 .T46 2014] (1).

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4. Competence-impending electronic games and players' aggressive feelings, thoughts, and behaviors

by Przybylski, Andrew.

Type: book Book; Format: print ; Literary form: not fiction Publisher: 2014Availability: Copies available for loan: (1).

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5. Keys to Play Music as a Ludic Medium from Apollo to Nintendo

by Moseley, Roger.

Type: book Book; Format: print ; Literary form: not fiction Publisher: University of California Press 2016Online Access: Click here to access online Availability: Copies available for loan: College Library [ML457 .M67 2016] (1).

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