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1. |
Video game design revealed
by Lecky-Thompson, Guy W.
Type: Book; Format:
print
Publisher: Boston, Massachussetts : Charles River Media, 2008Availability: Copies available for loan: College Library [QA 76.76.C672 .L42 2008] (2).
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2. |
Ultimate game programming with directX
by Sherrod, Allen.
Edition: 2nd ed.Type: Book; Format:
print
Publisher: Australia : Course Technology, 2009Availability: Copies available for loan: College Library [QA 76.76.C672 .Sh54 2009] (1).
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3. |
Game programming all in one
by Harbour, Jonathan S.
Edition: 3rd EditionType: Book; Format:
print
; Literary form:
not fiction
Publisher: Boston, MA : ; Thomson Course Tech., ; 2007Availability: Copies available for loan: South Mansfield College [ComSc QA 76.76 .C672H37 2007] (1).
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4. |
XNA game studio express developing games for Windows and the Xbox 360
by Hall, Joseph.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: Boston, MA : ; Thomson Course Tech., ; 2008Availability: Copies available for loan: South Mansfield College [ComSc QA 76.76 .C672H35 2008] (1).
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5. |
Designing digital games
by Breen, Derek.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: NJ : Wiley, 2015Availability: Copies available for loan: College Library [QA 76.76.C672 .B832 2015] (1).
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6. |
3D game textures : create professional game art using Photoshop
by Ahearn, Luke.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: New York : CRC Press, 2016Availability: Copies available for loan: College Library [QA 76.76.C672 .Ah285 2016] (1).
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