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441. |
Algorithms and networking for computer games
by Simpson, Phil.
Edition: First edition.Type: Book; Format:
print
; Literary form:
not fiction
Publisher: New Delhi, India : Random Publications LLP, 2025Availability: Copies available for loan: College Library [QA 76.76.C672 .S56 2025] (1).
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442. |
Story mode : the creative writer's guide to narrative video game design
by Case, Julialicia;
Freeze, Eric;
Pane, Salvatore.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: New York, NY : Bloomsbury Academic, 2024Availability: Copies available for loan: College Library [GV 1469.34.A97 .C37 2024] (1).
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443. |
Aesthetics and video games
by Bartel, Christopher.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: London : Bloomsbury Academic, 2025Availability: Copies available for loan: College Library [BH 301.V53 .B37 2025] (1).
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