|
|
| |
81. |
Tomy tale development of educational stop-motion animation
by Asada, Unoo.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: Las Piñas, Philippines : ; SISC, ; 2016Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
82. |
Guide to movie making and flash animation
by De Jesus, Naomi A;
Title.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: Philippines : ; Ibook Publishing, ; 2011Availability: No copies available
Actions:
Add to cart (remove)
|
|
| |
83. |
Guide to movie making and flash animation
by De Jesus, Naomi A;
Title.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: Philippines : ; iBook Publishing, ; 2012Availability: No copies available
Actions:
Add to cart (remove)
|
|
| |
84. |
Action script 3.0 for adobe flash professional CS5
by Florio, Chris;
Title.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: USA : ; Adobe Press, ; 2010Availability: No copies available
Actions:
Add to cart (remove)
|
|
| |
85. |
Guide to movie making and flash animation
by De Jesus, Naomi A;
Title.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: Philippines : ; Ibook Publishing, ; 2011Availability: No copies available
Actions:
Add to cart (remove)
|
|
| |
86. |
Guide to movie making and flash animation
by De Jesus, Naomi A;
Title.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: Philippines : ; iBook Publishing, ; 2012Availability: No copies available
Actions:
Add to cart (remove)
|
|
| |
87. |
Action script 3.0 for adobe flash professional CS5
by Florio, Chris;
Title.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: USA : ; Adobe Press, ; 2010Availability: No copies available
Actions:
Add to cart (remove)
|
|
| |
88. |
Hybrid Animation: Integrating 2D and 3D Assets
by --.
Type: Book; Format:
print
; Literary form:
not fiction
Publisher: 2015Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
89. |
Instant HTML5 2D PlatformerType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2013Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
90. |
Learning Unity Android Game DevelopmentType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2015Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
91. |
HTML5 Game Development by Example: Beginner's GuideType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2015Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
92. |
How To Create Cities Of The Imagination: Use Blender, Traditional Model Making And Sketching To Design/Create Your Own Imaginary CityType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2015Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
93. |
Getting Started with Clickteam FusionType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2014Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
94. |
Blender 3D: Characters, Machines, and Scenes for ArtistsType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2016Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
95. |
Blender 3D: Designing ObjectsType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2016Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
96. |
Practical Algorithms for 3D Computer GraphicsType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2014Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
97. |
3D Game Textures: Create Professional Game Art Using PhotoshopType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2016Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
98. |
Blender 3D: A Beginners 15 Step Exercise BookType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2016Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
99. |
Blender 3D Basics: Gordon FisherType: Book; Format:
print
; Literary form:
not fiction
Publisher: 2014Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|
| |
100. |
Webgl Textures & Vertices: Beginner's Guide (online 3d Media With Webgl Book 1)Type: Book; Format:
print
; Literary form:
not fiction
Publisher: 2015Online Access: Click here to access online Availability: No copies available
Actions:
Add to cart (remove)
|
No cover image available
|